AI Insights · Timothy · April 2022
Top 5 Voxel Games on iOS in Romania for Q1 2022
Discover the performance trends of the top 5 voxel games on iOS in Romania during the first quarter of 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top voxel games on iOS in Romania showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here, we delve into the specifics of each game's metrics.
MultiCraft — Build and Mine! saw fluctuating weekly downloads, starting from 844 at the end of December 2021 and ending at 481 by the end of March 2022. The game experienced a peak of 689 downloads in late January. Active users also showed a general downward trend, beginning at 4.37K and ending at 3.49K by the end of the quarter.
Crossy Road exhibited a varied download pattern, with a high of 1.2K downloads in the last week of February and a low of 226 downloads in the final week of March. The game's revenue peaked at $62 in the second week of January and remained relatively stable around $34-$51 for the rest of the quarter. Active users saw an increase towards the end of February, reaching 2.87K, but declined to 1.64K by the end of March.
Block Craft 3D: Building Games experienced a consistent download rate, peaking at 603 downloads by the end of January and maintaining around 272-403 downloads in March. Revenue showed a peak of $109 in the last week of December and a gradual decline to $24 by the end of March. Active users started at 4.23K and fluctuated slightly, ending at 3.16K.
Minecraft maintained a stable download rate, with numbers hovering around 143-205 downloads per week. Revenue peaked at approximately $3.1K at the end of December and saw a general decline, ending at $1.7K by the end of March. Active users showed a steady trend, with a peak of 23.2K in early March and ending at around 22.1K.
Kawaii World - Craft and Build had lower download numbers, peaking at 239 downloads in mid-January and dropping to 76 downloads by the end of March. Active users followed a similar trend, starting at 461 and ending at 290 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.